![]() ![]() ![]() ![]() Connect to the master server (see below)įind your HoN executable (aka hon_圆4.exe). Take into consideration sometimes the mail server fails, but the devs are actively working on it and at this point it doesn't seem to be a non-stop issue, but seems it does happen from time to time.Ģ. It takes a minute, but you will get an account bound to your e-mail address so you can restore your account if you lose the login info. You will also need to create an account at kongor.online. ![]() (it will update to community version afterwards, don't get confused) In order to play on a private server, a 4.10.0.1 version of HoN is required. I will not be changing the guide anymore in the near future due to Kongor team updating the project often and a lot of changes need to be made in span of weeks which I sometimes forget to update due to my irl obligations. I am still leaving it in case things go back to the way it's presented here, or because of links to HoN executables, or because of link to Project KONGOR discord which you can find below and should use as a guide to connecting from now on. Doing the startgame via the command line from the dedicated server instance doesnt appear to work.Disclaimer: As of now, this guide does no longer work. I'm not sure if there is an issue because I'm issuing the startgame command from the connecting client, but thats the only way I've gotten it to work. If you're able to start the server version and connect multiple clients, please definitely post up and let me know how you did it! I hope the instructions/steps I used to get to my current spot are clear from my original post. The only problem comes when attempting to connect additional clients. Start the client and connect to the server Make a copy of my HON install, replace the files, run as server As I mentioned in my post, using the latest version of the game that currently plays on the servers (not sure what the version is off the top of my head, I'm at the office now) I am able to I assumed so? It didnt specify a version anywhere in the readme, as far as I could tell. Has anyone gotten this dedicated server running properly and been able to host a game? If so, any idea what I'm doing wrong? Why can only the first person who tries seem to successfully connect to the IP address then create a game, but additional clients cannot?Īny help would be appreciated! I feel like I'm so close to getting this working!. MainMenuPanelToggle: Could not find widget game_list in interface nil GetWidget Main failed to find game_list in interface nil When I try once more to say connect 127.0.0.1, this time it tells me: The problem is that no additional clients can seem to connect to the server, even when I start yet another instance on my machine and use a friend's login (its all local, so its not a port forwarding issue with my router). I'm properly connected and the server knows it. The server window spits out text showing which slot I'm seated in. I can enter into the game I created on my server instance, and I can take a seat inside the game and move around. Startgame local_automatic skkragame map:grimmscrossing mode:normal teamsize:4 spectators:0 referees:0 Once the connection is made, I start a game: I am then able to start my untouched copy of HON and connect to the server via the HON in-game console: Start E:\Games\HONServer\hon_圆4.exe -dedicated /high I am able to successfully start the server: I have separate instance of HON and set up the "no login ui" mod. Trying to be able to keep inhouses going for my friends and I, as we've had a weekly inhouse night going since the game came out. Not sure how many of you have messed around with but I am able to get a local dedicated server running. ![]()
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